NedeN is a 3D top-down action game made for Global Game Jam 2022.
The gameplay focuses on the balance between offensive and defensive modes, leading to radical shifts in gameplay, camera perspective and AI behavior.
Role: Lead Developer
Company: <Game Jam>
Platforms: PC
Work time: 10 days
- Gameplay programming
- Object pooling system
- Enemy AI (FSM)
- Animated enemy character
- Dynamic audio integration
Developed character controller with movement, dash, trap placement and knives throw.
Created system that allows to switch between two game modes, adjusting player moveset, enemy AI, camera and post-processing accordingly.
Implemented object pooling system for knives and traps. Probably a bit overkill in retrospect.
Implemented game-side of audio integration, managing audio cues for approaching enemies and music transitions for game modes and engaging in combat.