Neumas is a 3D top-down action game made for Rhythm Jam 2024, where every obstacle is synchronized with a sound in the game’s original soundtrack.
Role: Game Designer - Gameplay Programmer
Company: <Game Jam>
Platforms: PC
Work time: 10 days
Designed mechanics for Wave towers, Laser towers and Piano Roll emitter. Gathered references and drew sketches to explain their looks and functionalities.
Implemented system to synchronize gameplay to audio events. Programmed Wave and Laser towers collision detection.
Implemented proximity audio level adjustment for objects reacting to audio events, and volumes to make music react to player progression.